Sunday, July 31, 2011

Independent Study for Week 4 Studio

· Find and post an example of Augmented reality that inspires you!

· Work on refining your chosen environment, considering the final output of your “box” along the way.

· Add animations and textures (you may want to explore baking your textures to add a more realistic feel to your models).

· You can also experiment with adding other elements to your overall scenes, such as lighting, though you will have to figure out what lighting works best with an AR environment.

· Start developing your 6 markers for your final box. Each should be different and not symmetrical.

· Post images of your 6 markers to your blogs (you will probably want to refine these after feedback from your tutor next week).

· Post images and videos of your models in AR, registered to your markers, showing your thinking and ideas about how your final AR box will work. Save your BuildAR “.xml” files. Save often and many versions, in case of corruption!

· There are many ways to develop your markers, though I suggest using monochromatic 2D representations of your 3D models from different views.

· Be Creative!

· When people look at your markers they should get a sense of what they will see in the 3D AR version. You can be abstract or literal in your thinking.

· When in doubt… Always refer back to your designer for influence on style and expression for your outputs.

· For the final box, you will need 6 different models registered with your 6 markers to create the 6 possible views of your models, when held in your hands for viewing in AR.

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